So, ok, we sell Lassen's loop. We put it on Steam for PC and OSX, The App store for IOS, and Google Play for Android (to start with, we definitely want to do a Switch version down the road, and Epic Store/Windows Store/OSX store at some point, but we need to reign in the ambition out the …
Card based music Multiplayer? How….?
When we first conceived of Lassen's Loop, we knew we wanted it to be at root a card based, turn based game, but instead of each turn changing the dynamic between two players, it would be the end result of the play session which would dictate who came out on top.Given we had made the decision very …
Analytics and you. Making the game better.
So, been a while since we did a developer diary, and I thought I'd add one.This one is about analytics. Analytics, analytics, analytics. So what exactly are Analytics? Analytics are you game or app reporting back to a remote server the state of your game/app. What the user is doing, events …
When is Chat not just Chat?
When it's chat in a mobile app. Yeah, silly statement, but it's true. Implementing Chat in a mobile or PC app these days is so much more than most people think it is. Besides the mechanics of "this person has sent that person a message" and then displaying that message in a chat dialog (and …
PIVOT! PIVOT! PIVOT!
So, while this might be more than amusing for Ross in Friends to utter as his friends try and move his couch up the stairs, it's less amusing when it's applied to video game development. While it's been a while since we updated here, it's time to do another glimpse into AA Game Development. In …